Muhammet Salim Cengiz
Developer portfolio for Unity
High-Performance Tools & Games for Unity
ResonanceCode builds tools and games for Unity with a focus on ECS, DOTS, Unity 6, and performance-aware mobile game development.
About
Overview
ResonanceCode is a product-focused Unity development publisher building practical tools, mobile games, and experimental gameplay systems. The portfolio emphasizes Unity ECS, DOTS, performance management, and production-ready developer workflows.
Founder
Muhammet Salim Cengiz
Senior Full Stack Engineer
Unity ECS, DOTS, mobile games, and developer tools
6+ years in software engineering
Products / In Development
Current work-in-progress
In Development
DotsAnimator
High-performance animation and optimization suite built for Unity ECS and DOTS. Designed with Unity 6 workflows in mind, with Burst compiler compatibility as a core technical target.
In Development
Last Evac
A mobile zombie-themed strategy and tower defense game featuring unique character narratives, survivor management, and custom UI designed for touch-first gameplay.
In Development
Space Soldier 2
A sci-fi tower defense game with crafting and co-op gameplay, focused on wave-based combat, player progression, and team-based survival.
Services
What we do
Tooling for Unity
Editor tools, runtime systems, and production utilities for Unity-based workflows.
ECS & DOTS Development
High-performance Unity systems built around ECS, DOTS, culling, optimization, and scalable runtime architecture.
Mobile Game Development
Mobile-first game projects with custom UI, progression systems, and performance-aware gameplay.
Project examples
Selected work
Story-driven tower defense game
Last Evac
A narrative-focused tower defense project set around a city evacuation scenario. The game concept combines wave-based defense, survivor units, tactical deployment, and a darker survival atmosphere.
Unity tool for DOTS workflows
DOTS Animator
A Unity tool developed for the DOTS world, providing Animator-like animation control for entity-based projects. Beyond animation playback, it includes culling behavior and performance management systems for DOTS-oriented scenes.
Tower defense, crafting, and co-op game
Space Soldier 2
A sci-fi action project built around tower defense encounters, crafting systems, and cooperative gameplay. The example focuses on combat readability, enemy waves, player progression, and team-based survival.
Support & Documentation
Publisher resources
Product support, bug reports, and Unity integration questions can be sent to support@resonance-code.com.
Documentation pages are being prepared for the product releases. Until then, contact support for setup notes, integration details, and roadmap questions.
Contact
Support and contact information
Istanbul, Türkiye